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Xtreme CTF​
Programming
Concept: A multiplayer game of Capture the Flag on miniature planets in space. You must jump from planet to planet to use their gravity to reorient yourself.
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During our production timeline, we were able to create both a multiplayer match and were able to use a physics system to simulate gravity around the planets.
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However, during debugging we found that we would need a vast amount of experimentation to make the physics replicate across multiplayer servers.
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Understanding our timeline, we made a decision to cut multiplayer as the gravity simulation was fundamental to the concept of our game.
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We were able to publish an adjusted game where you combat AI enemies to capture a flag and bring it back to your base.
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