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Xtreme CTF
Programming
Concept: A multiplayer game of Capture the Flag on miniature planets in space. You must jump from planet to planet to use their gravity to reorient yourself.
During our production timeline, we were able to create both a multiplayer match and were able to use a physics system to simulate gravity around the planets.
However, during debugging we found that we would need a vast amount of experimentation to make the physics replicate across multiplayer servers.
Understanding our timeline, we made a decision to cut multiplayer as the gravity simulation was fundamental to the concept of our game.
We were able to publish an adjusted game where you combat AI enemies to capture a flag and bring it back to your base.
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